Pipes

A pipe is like a standard SIMUL8 routing arrow between tanks. Create and delete pipes in exactly the same way as you would a routing arrow.

They differ from routing arrows because they are powerful in how they control flows.

Pipes control both flow and delay. In traditional SIMUL8 terms this makes them like a Work Center (with the tanks being like Storage Bins). (See also Process Objects below before you consider replacing all your Work Centers with pipes).